Thursday, June 10, 2010

Project 3: Draft design drawings



This client:

The client is a keen screen printer who lives and breathes his work. He wants a gallery that not only houses and sells screen print art but also has alot of studio space for a number of other artists to meet and work. He also wants to live at this gallery, have enough storage for supplice and artwork, a large 2 storey gallery space for large work and function area, plus a kitchen and office.





The artwork:
The artwork for this gallery is specifically screen printing. A process that is commonly used for t-shirt design. It is kinda cool and a bit funky and (i'm assuming) extremely popular with the artistic young folk and groovey types that hang out in Newtown. The gallery will show the works of 'featured' artists mentioned in earlier blog Tracy Kendell. Patrick Thomas and Martin Sharp as well as work by local artists


The concept:

The basic concept behind the design of this gallery is based on the 'frame' which is the primary tool used in printmaking. I have played with this idea of the frame to come up with some intersting spaces.



I have places shardes of glass which slice through the building to create a series of rooms aswell as allow concerntrated light into the spaces. The idea was to use this light as a 'cleansing' transitional' space for a person as they walked through each room.

Thess shardes of glass trap the light and funnel it down to the lower floors




I have set the building back from the pavement to disrupt the flushed street scape and cause people to stop and explore the front courtyard. From this courtyard they are taken into a large double ceiling gallery for large peices and then a series of smaller spaces. the storage and apartment areaw are also located on this floor. The second story houses the studio's for the print makers




NOTE: This design was justa a draft and consequently not fully thought through. After taking the following drawing to my tutor I was much better equipt to contine with the final design process.












Ground Floor 1:125






First Floor Plan 1:125




Second Floor Plan 1:125







Room Plan rendered 1:50




Room Plan Setion rendered 1:50




Like my tutor, I think that these rendered drawings look more like artwork than an actual room showing light, shade and atmoshpere. These drawinsg tlook flat and a little uninteresting. It was suggested that I chose a room that is more of an arhitectual feature, that includes furniture, artwork or even a person to make it easier to render and more interesting to look at and explore.


The overall verdict:

I had a good old chat with my tutor regarding my design and in return recieved some constuctive criticism which I will attempt to take on for the final project




-The thin slices of light I made are definitely not enough for the appropriate amount of light o come through.
-The apartment was not well through about and should be located in an area that get more sun, ( top level north east corner gets most sun)because after all the client must be able to comfortably live there.
-Maybe there could be a cafe conveniently located to draw people into the front entrance
-Stairs- sort them out
-Design as is, would be outrageously expensive to build
-How does the gallery goer ‘feel’ in the space?
-How does the space interact and shape the experience of the gallery owner?

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